1.5.9
- hook up Race functions.
- support for runtime 1.6.89.0

1.5.8:
- Fix size of enchantable class so that Weapon and Armor functions work again.
- Fix other various bugs in previous version.
- Temporarily add missing native function definitions in Actor.psc, ObjectReference.psc, Spell.psc and Game.psc.

1.5.7:
- Fix bugs with SetName and really hook up Input.GetNumKeysPressed and GetNthKeyPressed
- support for runtime 1.6.87.0

1.5.6:
- Add Form.HasKeywordString(string)
- Add Weapon IsBattleaxe and similar functions
- Add Armor: IsCuirass, IsLight/HeavyArmor, IsClothing, IsClothingBody and similar functions
- Add Armor: Get/Set Model/Icon/MessageIcon paths
- Properly hook up Armor functions
- Fix sundry typos and bugs

1.5.5:
- Add Book functions (thanks PurpleLunchbox)
- Add Input: GetNumKeysPressed, GetNthKeyPressed
- Add Weapon: Get/SetCritDamage, Get/SetMin/MaxRange

1.5.4:
- Add ability to pass, return strings.
- Add Form.Get/SetName, Keyword.GetString, Weapon.Get/Set Model/Icon/MessageIcon paths
- Add Armor SlotMask functions (Get/SetSlotMask, AddTo/RemoveFromSlotMask, GetMaskForSlot)
- Add StringUtil.psc (Find, Substring, GetLength, GetNthChar, Char-functions: IsDigit, IsLetter etc.)

1.5.3:
- fix all Actor.psc functionality, Add GetWornForm
- add Potion.psc and Spell.psc along with magicitem effect walking code

1.5.2:
- additional papyrus functionality (Input, SKSE version functions, IsHarvested)

1.5.1:
- loader is now compatible with the windows 8 exe loader
- papyrus support!

1.4.15:
- support for runtime 1.5.26.0

1.4.14:
- support for runtime 1.5.24.0

1.4.13:
- more info reported to the UI for objects (see skse_docs.txt)
- accidentally left some debug code on in 1.4.12 that would cause mouse problems, fixed

1.4.12:
- support for runtime 1.4.27.0
- more papyrus

1.4.11:
- hooked favorites menu item list
- loader can retrieve name of runtime from .ini
	add \Data\SKSE\skse.ini containing:
	[Loader]
	RuntimeName=TESV.exe
- support for runtime 1.4.26.0
- pass -launchsteam to the loader to attempt to launch steam
- initial papyrus hooks

1.4.10:
- fix GFxValue destruction (this was causing the instability)
- fix GetConfigOption (makes .ini configuration work)

1.4.9:
- forced container categorization now configurable via .ini
	add \Data\SKSE\skse.ini containing:
	[Interface]
	EnableContainerCategorization=1
- possible refcounting fix for scaleform objects
- cache GFxFunctionHandler objects

1.4.8:
- scaleform ForceContainerCategorization
- support for runtime 1.4.21.0

1.4.7:
- support for runtime 1.4.20.0

1.4.6:
- added optional extensions for item cards (see skse_docs.txt for details)

1.4.5
- support for runtime 1.4.15.0

1.4.4:
- additional form docs

1.4.3:
- when running a Steam-wrapped executable, make sure Steam is running
- fix conflict with logging system and UAC

1.4.2:
- scaleform: GetINISetting
- support for runtime 1.3.10.0

1.4.1:
- more docs
- scaleform: CloseMenu
- preliminary scaleform plugin API

1.4.0:
- hooked scaleform vm
- scaleform: AllowTextInput, Log, SetINISetting, OpenMenu, skse.version

1.3.0:
- support for runtime 1.3.7.0
- hooked classic script interpreter

1.2.1:
- fix the new bug in runtime 1.2.12.0 regarding spell resistance

1.2.0:
- lots of form docs
- support for runtime 1.2.12.0

1.1.0:
- everything!
- plugin manager
- lots of scaleform docs
- some papyrus docs
- the obscript code is pretty much the same so there isn't much interesting there yet. will get to patching the runtime table if there are reasons to not use papyrus all the time
